Now we create the GUI layout with an input box, where you enter the day you want and a button to set the day: private bool visible We do that by creating a new GameObject and appending our class: using System It should open and look something like this:įirst, we need to add our stuff to the game. Visual C# Items > Class > and name it something like "Day.cs". Navigate to "/projects/TheForest/Day/" in your ModAPI folder and open the "*.sln" with Visual Studio. If you need, add a hotkey in "Assignable keys": Give it a name and optionally a description: Open ModAPI, go to the development tab and click " Create new project": Continue at the Green Hell section for the tutorial and quirks. However, Green Hell uses its own / unity methods. In most games ModAPI specific methods, attributes, etc. There are some out there, but in this tutorial i will go with ILSpy: ILSpy You can even get Professional for free if you are a student. You can grab it for free here: Visual Studio Now we need Visual Studio (not Visual Studio Code!). If you haven't already, extract it somewhere. In this tutorial we want to change the ingame day by using the GUI. Basic C# knowledge would be an advantage. ↳ DI 9.Develop mods Generic Unity games + Basic ModAPI usage Getting started.(it has the long list of under that message, one of the errors on the website.) MessageBox is closed, but if this does not occur, you can also Report the issue, along with a screenshot of the MessageBox.Ī forum thread where you may do so should open once this Mods will not work correctly.\nlf you see this message, please Something went wrong while starting or injecting your mods The application was unable to start correctly (0xc0000142) Please contact the application's support team for more I'm getting these errors in this order.Īn application has made an attempt to load the C runtime I have Spore purchased and downloaded on steam as well as Galactic adventure and the creepy and cute parts pack. I followed all the steps but I keep getting multiple error messages when I try to launch it. Hello, I'm tiring to install the Spore ModAPI for the first time. it's started up now? uh ignore all of the rest of this, I am very confused Thought it would help to let you know thatĮdit 2: uh. Now upon using the ModAPI launcher, first, this shows up and when closed, this shows up and then finally, this (updating and waiting 15 minutes before launching again) If you need any more information, just let me know.ĮDIT: Might have been a bad idea but I added a "ModConfigs" folder into the ModAPI directory. One I can't do anything about because this is just the game running without mods, and the other doesn't work at all. Not sure if this forum is dead or not, but I really hope it isn't since I'd love to be able to get dark injection again for being able to build magnificent models in Spore.Īlso I've tried the steps for troubleshooting and neither have worked for me either. Setup works fine, it's just this that won't work. This is directly after downloading it and using the setup kit. I haven't been able to connect it to a copy of spore yet since I'm just downloading this onto my new computer. This is me just testing it to see if it opens. I've tried the ways around this, but I haven't even done anything other than download modAPI. ModAPI keeps wanting to update the launcher and dLL files each time I load it up.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |